Thief: Difference between revisions
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| Coats your weapon in venom, dealing poison damage over time. Again, text wraps correctly. | | Coats your weapon in venom, dealing poison damage over time. Again, text wraps correctly. | ||
|} | |} | ||
<div style="border:1px solid #000; padding:10px; width:200px; text-align:center;"> | |||
<strong>Level:</strong> | |||
<input type="number" id="level" min="1" max="10" value="1" style="width:50px;" onchange="updateDamage()"> | |||
<br><br> | |||
<strong>Damage:</strong> | |||
<span id="damage">10</span> | |||
</div> | |||
<script> | |||
function updateDamage() { | |||
const level = document.getElementById('level').value; | |||
// Example formula: base damage 10 + 5 per level | |||
const damage = 10 + (level - 1) * 5; | |||
document.getElementById('damage').textContent = damage; | |||
} | |||
</script> | |||
Revision as of 20:57, 18 December 2025
The thief class is the only shit 1st job
| Image | Skill Name | Damage | Description |
|---|---|---|---|
| File:Throw Stone.png | Throw Stone | Low | Throws a small stone at the target, dealing minor physical damage and briefly interrupting actions. |
| File:Hiding.png | Hiding | None | Allows the user to hide from enemies, becoming invisible for a short duration unless detected. |
| File:Envenom.png | Envenom | Medium | Attacks the enemy with a poisoned strike, dealing damage and applying poison over time. |
| Throw Stone | Hiding | Envenom | Back Sliding | |
|---|---|---|---|---|
| GIF | File:Throw Stone.gif | File:Hiding.gif | File:Envenom.gif | File:Back Sliding.gif |
| Image | File:Throw Stone.png | File:Hiding.png | File:Envenom.png | File:Back Sliding.png |
| Damage | 175% ATK | 200% ATK | ||
| Description | Throws a small stone at the target, dealing minor physical damage and briefly interrupting actions. | Allows the user to hide from enemies, becoming invisible for a short duration unless detected. | Attacks the enemy with a poisoned strike, dealing damage and applying poison over time. | Bingbing the bangbang |
| Skill Name | Throw Stone | Hiding | Envenom |
|---|---|---|---|
| GIF | File:Throw Stone.gif | File:Hiding.gif | File:Envenom.gif |
| Image | File:Throw Stone.png | File:Hiding.png | File:Hiding.png |
| Damage | Low | None | Medium |
| Description | Throws a small stone at the target, dealing minor physical damage and briefly interrupting actions. | Allows the user to hide from enemies, becoming invisible for a short duration unless detected. | Attacks the enemy with a poisoned strike, dealing damage and applying poison over time. |
| File:Envenom.gif |
| File:Envenom.png |
| Envenom |
| 200% ATK |
| Attacks the enemy with a poisoned strike, dealing damage over time. |
Envenom
| File:Envenom.gif |
| File:Envenom.png |
| Envenom |
| Medium Damage |
| Attacks the enemy with a poisoned strike, dealing damage over time. |
| File:ThrowStone.gif |
| Throw Stone |
| Damage: Low |
| Throws a stone at the enemy. |
| File:Hiding.gif |
| Hiding |
| Damage: None |
| Evades enemies for a short time. |
| File:Envenom.gif |
| Envenom |
| Damage: Medium |
| Attacks the enemy with a poisoned strike. |
| File:ThrowStone.gif |
| Throw Stone |
| Damage: Low |
| Throws a stone at the enemy. |
| File:Hiding.gif |
| Hiding |
| Damage: None |
| Evades enemies for a short time. |
| File:ThrowStone.gif |
| Throw Stone |
| Damage: Low |
| Throws a stone at the enemy. This description wraps inside the table so it doesn’t overflow. |
| File:Hiding.gif |
| Hiding |
| Damage: None |
| Become invisible for a short time to evade attacks. The text wraps nicely inside this card. |
| File:Envenom.gif |
| Envenom |
| Damage: Medium |
| Coats your weapon in venom, dealing poison damage over time. Again, text wraps correctly. |
| File:ThrowStone.gif |
| File:ThrowStone.png |
| Throw Stone |
| Damage: Low |
| Throws a stone at the enemy. This description wraps inside the table so it doesn’t overflow. |
| File:Hiding.gif |
| File:Hiding.png |
| Hiding |
| Damage: None |
| Become invisible for a short time to evade attacks. The text wraps nicely inside this card. |
| File:Envenom.gif |
| File:Envenom.png |
| Envenom |
| Damage: Medium |
| Coats your weapon in venom, dealing poison damage over time. Again, text wraps correctly. |
| File:ThrowStone.gif |
| File:ThrowStone.png |
| Throw Stone |
| Damage: Low |
| Throws a stone at the enemy. This description wraps inside the table so it doesn’t overflow. |
| File:Hiding.gif |
| File:Hiding.png |
| Hiding |
| Damage: None |
| Become invisible for a short time to evade attacks. The text wraps nicely inside this card. |
| File:Envenom.gif |
| File:Envenom.png |
| Envenom |
| Damage: Medium |
| Coats your weapon in venom, dealing poison damage over time. Again, text wraps correctly. |
Level: <input type="number" id="level" min="1" max="10" value="1" style="width:50px;" onchange="updateDamage()">
Damage: 10
<script> function updateDamage() {
const level = document.getElementById('level').value;
// Example formula: base damage 10 + 5 per level
const damage = 10 + (level - 1) * 5;
document.getElementById('damage').textContent = damage;
} </script>